Talent: Zen archery
Any class (favored by mages)
Req: willpower 2+, willpower (self discipline).
Novice: intuition guides your arrows, willpower is now your governing attribute for rolling to hit with a bow. Perception adds to damage as normal.
Journeyman: after spending one turn in standing meditation your next attack ignores all cover modifiers short of total cover.
Master: Any time you use the stunt Pierce armor ignore armor instead of halfing it.