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Tuesday, July 14, 2015

Unspeakable Horror (Cypher system)

Level 4
Health: 13
Damage: Touch 5  

Can pass through walls and other obstacles. can only be harmed by blessed weapons and divine spells.

Unspeakable Horror are almost always found in groups of three. They are aberations of the shadow world summoned as guardians or assassins.

Unspeakable Horror can be kept at bay with divine wards or Arcane wards attuned to the shadow world.

Monday, July 13, 2015

T21 battle suit "Brute" (cypher system)

This is the "brute" suit, Designed to take a tremendous amount of punishment and keep upright. The outer shell is comprised of layers. I2 steel under frame with a plasteel layer over it. Final coat is ceramic plating. The armor degrades over many hits.

Armor 8, any hit roll of 17+ damages the armor. Even if the round didn't make it through the armor. Damage to the armor lower the armor by a value of 1. Armor will not drop below 2.

Armor is powered and adds as an asset for lifting and pushing actions. Armor equipt with night vision and is a sealed environmental suit.

T11 Rifleman armor (Cypher system)

This elite armor is dedicated loadout for hired mercs and security forces alike. Designed to enhance the wearers ability to reach out and touch their targets.

Armor:2 plasteel plating 0 encombrance. Belt fed ammo system (1000rds)

Enhanced targeting AI interface.
Interface acts as an asset for shooting attacks made with a linked battle rifle. Npc attack as 1 level higher.
Enhanced night and telescopic vision.

Neco Corp security forces (Cypher system)

Private security forces of the corporations are well trained and well armed. Limited enforcement power, corporation property only. Security teams operate in 3, 5, 8, & 10 man units.

Level: 5
Wounds: 12
Armor: 3, sealed suit.
Damage: 3 combat knife, 6 battle rifle.
Night vision, thermal vision.

3 level 4 flash grenades, 2 level 4 freg grenades, & 2 level 3 air burst krak grenades.

Skilled in intimate, battle rifle, and combat knife.

Sunday, July 12, 2015

SP-300 Elite armor (Cypher system)

Sp-300 is issued to only the most elite troops. On some occasions ranking officers will be issued this armor to lead their units into battle. Sp-300 has a power shield that can regenerate on its own. At the start of the wearers turn if the shield is below full strength roll a d6 and add the roll to the shields. All physical damage goes to the shield first.

Sp-300 Heavy armor (3), shield 8, no encumberance. Cost:prceless (military).

Using Numenera as Fantasy

I'm building up to a basic fantasy campaign using Numenera reskinned.

While most things will be just renamed and reskinned. I am planning a few house rules.

Every role gets a small boost at first tier. Glaives get two more phisical skills to be trained in (total of three). All Nano start with Hedge magic, doesn't count towards their two chosen esoteries for first tier. Jacks get 3 tricks of the trade of their choice at first tier rather than two.

Initiative in Index card RPG.

I've had some time to think about some of the workings of ICRPG. Being a tinkerer at heart I can't help but want to come up with mat...