Monday, June 13, 2016

Vampire Descriptor (Cypher system)

I know everyone has a different idea about how a vampire should be stated up. This is my take on a vampire by way of descriptor.

Vampire

Unnatural grace: +2 Speed pool.
Unnatural strength: +2 Might pool

Skill: Trained in all speed defense.
Skill: Trained in all aspects of influence and persuasion in social situations.
Skill: Trained in all might defense.

Inability: Vampires have an adversion to direct sunlight. While in sunlight vampires have no edge when spending for extra effort.

Initial link to the starting adventure:
1. You are in love/infatuated with a member of the party. (do they know?)
2. There is a connection to your past, some aspect of the adventure is part of your own history (was it before or after your change?)
3. You have seen coming events in your sleep. You are connected to some aspect that even you might not understand.

Tuesday, April 12, 2016

Charlie Potts

This is another pregen character for an upcoming Call of Cthulhu 7E game.


Not a lot is known about Charlie. He was in the service, but doesn't like to talk about it.
After which he purchased a bar and has been running it ever since. Charlie has a way
Of being gruff and aloof, yet at the same time charming. Spending anytime around Charlie
Will prove that he is a deep thinker and we'll read. It takes a lot for anyone to get close to Charlie, once you do Charlie is as loyal as they come.

Charlie Potts (Modern era) Age unknown
Bar owner

Str 40-20-8
Con 60-30-12
Siz 50-25-10
Dex 50-25-10
App 60-30-12
Int 80-40-16
Pow 50-25-10
Edu 70-35-14
Move

DB: 0 Luck: 60%, MP: 10, Hp: 11, San: 50, Credit: 60%

Charm 70% , Fast talk 50%, fighting 50%, firearm rifle 50%, history 40%, drive auto 40%  survival 40%.

Pilot 21%, stealth 40%, Listen 40%, firearm pistols 40%,

Contacts:
Charlie has a few old military buddies still in the know he can call on when needed.
Charlie has a brother who he doesn't talk to much, talked about even less. Charlie's brother is Sam Potts district attorney.

Connections:
For Charlie his bar is his life. Nothing is more enjoyable to Charlie than just being a simple barkeep. Whether its serving a drink, polishing the stainless, moping the floor. It's all therapy to Charlie.
When stressed Charlie likes to field strip and clean his Rifles. 

Monday, April 11, 2016

Thomas Landers

Thought I might try my hand at making a CoC 7E character using just the quick start rules. Will use it as an available pregen for a later game.


Landers never was good at taking orders or working for others. Preferring to be his own boss. From a young age Landers was good at finding people and digging up information he needed. Finding work quickly as a P.I. and occasionally a bounty hunter Landers is highly motivated to do what it takes to stay independent and not starve to death.

Thomas Landers (Modern era) 26yrs
Private investor

Str 60-30-12
Con 80-40-16
Siz 60-30-12
Dex 70-35-14
App 50-25-10
Int 50-25-10
Pow 50-25-10
Edu 40-20-8
Move

DB: 0 Luck:75 MP:10 Hp:14 San:50 Credit: 40%

Art (Photography) 40, Disguise 40, Law 60, Library use 60, persuade 70, psychology 50, spot hidden 50, firearm pistol 50, 

Occult 25, stealth 40, Listen 40, Locksmith 21

Beat up crown Victoria, 1911 pistol (good quality), office space, a low rent one room apartment, lockpick set, and a trench coat.

Landers has two major contacts. His childhood best friend is a detective in the local precinct, and he has a brother working in city records.

Connections: Charlie's bar, Charlie is an old friend and Landers has a booth in the back. Sometimes you just need a quiet place to relax and unwing. Landers has a Friday night card game with a group of guys from the old neighborhood.