Monday, October 31, 2016

"Paint the target" New sniper ability for Ultramodern5

Inspired by the Tau from Warhammer 40k I thought this might be a good ability for a sniper to have. If you had two, one could be a spotter allowing the second to take full advantage of this ability as well as the rest of the team. This is intended for sci-fi settings mainly.

Paint the target
Marksman cost: 4
Instead of doing damage the sniper instead paints (marks) the target. This mark is compatible with smart weapons and advanced targeting systems. Once marked the target stays marked until the end of the snipers next turn.

Marked targets get no AC benefit from light cover or cover from obstructed view. And shooters get no penalties for low light. If the marked target is in plain sight attacks gain advantage. This applies to all attacks that can take advantage of the snipers mark.

Lich servants (Grave servitors)

These servants of the Lich Lords are not fully dead, yet not fully alive either. Held between worlds, these once mortal beings are Lich bound for eternity.

Medium Humanoid/undead, any evil alignment (usually that of their master)

AC: 15 (Natural)
HP: 50
SPD: 30ft.
CR: 4 (1,200 exp)

Str: 13 +1
Dex: 14 +2
Con: 16 + 3
Int: 11 +0
Wis: 14 +2
Cha: 13 +1

Damage resistance: cold, lightning, necrotic, and poison. Bludgeoning, piercing, and slashing from non magical weapons.
Condition immunity: Charmed, exhausted, frightened, paralyzed, and poisoned.
Saving throws: Con+8, Dex+6, Wis+3
Passive perception: 16, truesight 60'

The servitor of a Lich lord always carry a wraith blade, usually a long sword but can be anything from a dagger to a great sword. Any attack with a wraith blade that hits on a natural 16+ does an additional (10) 3d6 cold damage. And must make a DC 10 Con save or be paralyzed for one minute. The target can attempt a saving throw at the end of each of its turns to end this effect.

Tuesday, October 11, 2016

Grammaton training (Savage worlds)

The character is trained in quickly calculating shooting angles and committing rigorous gun kata to muscle memory. The character is an expert in snap shooting multiple targets. Only the most Agile and strong willed can master it's techniques.

Training is very focused on two core weapons. Medium pistols and combat blades, specifically the katana.


Grammaton training
Requirements: Novice, Agility d8, Spirit d8.
When using a medium pistol or small to medium blade you can ignore the first attack when calculating multi-action penalties. The character can make up to 2 attacks with the same weapon.

Advanced Grammaton training
Requirements: Veteran, Agility d8, Spirit d10.
When using a medium pistol or small to medium blade you can ignore the first two attacks when calculating multi-action penalties. The character can make up to 3 attacks with the same weapon.

Expert Grammaton training
Requirements: Heroic, Agility d10, Spirit d10.
When using a medium pistol or small to medium blade you can ignore the first two attacks when calculating multi-action penalties. The character can make any number of attacks with the same weapon.