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Showing posts with label Numenera. Show all posts
Showing posts with label Numenera. Show all posts

Sunday, July 12, 2015

Using Numenera as Fantasy

I'm building up to a basic fantasy campaign using Numenera reskinned.

While most things will be just renamed and reskinned. I am planning a few house rules.

Every role gets a small boost at first tier. Glaives get two more phisical skills to be trained in (total of three). All Nano start with Hedge magic, doesn't count towards their two chosen esoteries for first tier. Jacks get 3 tricks of the trade of their choice at first tier rather than two.

Monday, October 13, 2014

A (new) blog is born

I've decided to start a second blog. Gaming Ronin will continue as it has. Expect more of everything in the future.
I'm starting a Strands of Reality blog. This will be just for the Cypher system.
There might be some double posting in the future but not much.

Sunday, October 5, 2014

The Strange RPG (Numenera)

I've read through Numenera RPG a few times. I really find the cypher system refreshing and interesting. Its approach to rules lite feels very right to me.

Shortly after I read it over the first time I remember some one asking on Google+ "what is one product you wish you liked more than you do". I answered Numenera. While I found the system appealing, the setting was just too far out there. Looking at it as a fantasy setting I found it so removed from my idea of fantasy I just wasn't sure I would ever run something like that. If I have an abundance of anything, its fantasy settings/games.

I hadn't thought too much of it until the other night I stumbled across a review for The Strange RPG. I really like what I read about it. I find the idea of incursions interesting. Looks like The Strange RPG might be my gateway into the cypher system.

Expect to hear more on this.........

Power 10 for 5E D&D.

As I play more and more fantasy role-playing games, especially D20 variants, I find that some of my favorites are the ones that boil the ent...