Keeping it frosty
"Don't believe everything you read kid".
"I'm not here to be your buddy"
D4(+1pp) or D8
Twin Paladin auto pistols D8
* SFX Two for the price of one, keep a second effects die, the second die is applies to a second nearby target.
* SFX In my crosshairs, step up an Aim die.
* Flaw pistols ran out of ammo, 1 turn to reload.
* Flaw pistol jams, this power can't be used til the gun is repaired, step up the next use of fighting skill.
Listen up knuckleheads D8
* SFX give command, after using Notice skill in an action, step up one skill die of a soldier under his command used in the same round.
* flaw Make the wrong call, 1pp to another player who agrees, step down any one die in their next roll. They choose and describe it's effect.
Lobo x-1 body armor d10
* SFX sealed system environmental reaction system, step up for environmental resist rolls. Lasts until danger is over.
* SFX Sensor sweep, step up notice die.
* Flaw the armor takes damage gain 1pp to step back armor die until repaired. (Can be reduced more than once).