Friday, September 9, 2016
Reaping blade (shadow of the demon lord)
Legends go on to tell of the day the knights banded together and road together into the desolation on an epic quest ....never to be seen again.
A few of the blades have resurfaced over the years, but always seem to fade again into legend.
A reaping blade has all the attributes of a normal sword. With the exception of being priceless and Exotic.
When within 100' of an undead being or a corrupted soul the blade vibrates soflty, often only noticeable to the carrier of reaping blade. All attacks against undead gain one boon. On a 20+ attack roll against undead treat any one d6 damage die as a 6 instead of rolling it.
Monday, August 29, 2016
Shotguns for Shadow of the demon lord
Shotguns come in both single or double barrel configuration. Single barrel will fire once before needing reloaded. While double barrel can fire twice before reloading, or fire off both barrels in a single action. Both configurations require a turn to reload.
Monday, June 13, 2016
Vampire Descriptor (Cypher system)
I know everyone has a different idea about how a vampire should be stated up. This is my take on a vampire by way of descriptor.
Vampire
Unnatural grace: +2 Speed pool.
Unnatural strength: +2 Might pool
Skill: Trained in all speed defense.
Skill: Trained in all aspects of influence and persuasion in social situations.
Skill: Trained in all might defense.
Inability: Vampires have an adversion to direct sunlight. While in sunlight vampires have no edge when spending for extra effort.
Initial link to the starting adventure:
1. You are in love/infatuated with a member of the party. (do they know?)
2. There is a connection to your past, some aspect of the adventure is part of your own history (was it before or after your change?)
3. You have seen coming events in your sleep. You are connected to some aspect that even you might not understand.
Tuesday, April 12, 2016
Charlie Potts
Str 40-20-8
Con 60-30-12
Siz 50-25-10
Dex 50-25-10
App 60-30-12
Int 80-40-16
Pow 50-25-10
Edu 70-35-14
Move
DB: 0 Luck: 60%, MP: 10, Hp: 11, San: 50, Credit: 60%
Charm 70% , Fast talk 50%, fighting 50%, firearm rifle 50%, history 40%, drive auto 40% survival 40%.
Pilot 21%, stealth 40%, Listen 40%, firearm pistols 40%,
Contacts:
Charlie has a few old military buddies still in the know he can call on when needed.
Charlie has a brother who he doesn't talk to much, talked about even less. Charlie's brother is Sam Potts district attorney.
Connections:
For Charlie his bar is his life. Nothing is more enjoyable to Charlie than just being a simple barkeep. Whether its serving a drink, polishing the stainless, moping the floor. It's all therapy to Charlie.
When stressed Charlie likes to field strip and clean his Rifles.
Monday, April 11, 2016
Thomas Landers
Con 80-40-16
Siz 60-30-12
Dex 70-35-14
App 50-25-10
Int 50-25-10
Pow 50-25-10
Edu 40-20-8
Move
Friday, April 8, 2016
Shadow of the demon Lord (impressions) review
Monday, April 4, 2016
Call of Cthulhu 7th Ed. Rpg
When I first read that a 7th edition was coming, and that there would be some changes I really didn't think much of it. I've run a little Call of Cthulhu, but I've run quite a bit of Basic roleplay system so I'm very familiar with the core system. I had the idea that I really didn't need a new system, I liked the BRP system as it is.
I decided to pick up the quick start, and give it a look over. I was a bit surprised. The level of success system is really nice, no more opposed roll chart. And a built in critical success system for combat.
Bonus and penalty die was a surprise, rolling extra dice and keep either the low or the higher 10s die.
The ability to press a failure into a success is an interesting concept as well.
I was impressed enough that I picked up the investigators handbook. I will be picking up the physical copies once they are available. This looks to be a great system for Cthulhu, I see myself using it for other games as well.
Power 10 for 5E D&D.
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