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Sunday, October 5, 2014

The Strange RPG (Numenera)

I've read through Numenera RPG a few times. I really find the cypher system refreshing and interesting. Its approach to rules lite feels very right to me.

Shortly after I read it over the first time I remember some one asking on Google+ "what is one product you wish you liked more than you do". I answered Numenera. While I found the system appealing, the setting was just too far out there. Looking at it as a fantasy setting I found it so removed from my idea of fantasy I just wasn't sure I would ever run something like that. If I have an abundance of anything, its fantasy settings/games.

I hadn't thought too much of it until the other night I stumbled across a review for The Strange RPG. I really like what I read about it. I find the idea of incursions interesting. Looks like The Strange RPG might be my gateway into the cypher system.

Expect to hear more on this.........


  1. I kind of like Numenera, but yeah, something just doesn't quite click with me. It might be the contrast between the super weird post-Apocalyptic but not really setting and then the gazetteer section hyper mundane detailing several settlements and areas, which seems to work at cross purposes to what the theme of the game seemed to be. The fiction also struck my as really dry, rather than being an introduction to the tone of the setting.

    But yeah, there still seemed to be something there, interesting, but just not quite enough.

    When I saw the Strange, I picked it up as well, and if I ever run a Cypher system game, I'm pretty sure it will be using the Strange. For being such an open ended concept, it seems to know what it wants to be more than Numenera does.

    1. I'm thinking Numenera is going to be an incursion in The Strange for me. A major one.


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