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Thursday, May 7, 2015

Cyper system character creation. So good!

I realized tonight that I love the Cypher system way of creating characters. I always thought it was nifty. Lately Im finding my players are more and more in favor pregens, They seem to have no motivation for character creation. If Character creation is more involved rolling abilities, than pick a class and race they just don't want to mess with it.

The other night the true beauty of the Cypher system stepped up and took a bow.

I keep talking about running the Diablo II AD&D dungeons as a cypher system game. One of my players and I was discussing it at length when he suddenly starts flipping through the players guides and players options for Numenera and The strange.

He suddenly gets a wicked grin. "I know what I want to play"

"Oh yeah? What" I asked

"I'll play a Clever Nano who Throws Boulders" he says with a wicked grin.

I wasn't sure what to think, "Throws Boulders? Isn't that more of a Glaive ability?"

My player still grinning says, "I'm an earth bender"

"Damn cool" About all I could say.

3 comments:

  1. I just wish that the mechanics would then line up with that phrase. Cypher isn't a hard system, but I find that my players stumble over the Difficulty vs the roll needed on a d20.

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    Replies
    1. Difficulty is 1-10 and the roll needed is x3 difficulty. I'm not sure how that could be a stumbling block. If the difficulty is 5. and the player has 2 assets then the difficulty is 3. 3x3 makes the roll needed a 9.

      Delete
    2. Difficulty is 1-10 and the roll needed is x3 difficulty. I'm not sure how that could be a stumbling block. If the difficulty is 5. and the player has 2 assets then the difficulty is 3. 3x3 makes the roll needed a 9.

      Delete

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