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Friday, January 5, 2018

Specialist Samantha (eyes) longmire, Cortex Prime



Specialist Longmire, "eyes" to her unit is a recon specialist. Longmire is also a decorated marksman. After her tour with Alpha company where she served with the then Lt. Hawk, she did a few jobs in the private sector. Capt. Hawk called her back to active duty, his first pick when forming his Eco squad. Capt. Hawk is responsible for the nickname eyes, after her forward scout report was questioned for "inaccuracies", at the battle of Baltimore, the then Lt. Hawk stated he trusted Longmire more than he trusted his own eyes.

Physical D6
Social D8
Mental D10

Elite recon specialist
Olympics level marksman right out of school.
"I don't do it for the money".
"The service didn't make me a crack shot, it just made me better at choosing my targets".
D4(+1pp) or D8 

Aim D12
Athletics D8
Dodge D8
Pilot D4
Fighting D6
Notice D12
Bluff D6
Command D6
Cool D6
Knowledge D6

Sanctiforum sniper rifle D8
* SFX Reach out and touch someone, keep 2 effect die instead of one, choose a disability (called shot, story element) to the target.
* SFX adjust my scope, step up the Aim die on its next use (+1 forward to next roll).
*  Rifle jams, this power can't be used til the gun is cleared, spend one action to clear. 1pp

Relay intel D10
* SFX collect and upload data, creates a D6 ongoing asset on a target. Acessable to entire team.
* SFX get eyes on it, step up all notice rolls of the unit. Last until Longmires next turn.
* Flaw Target obstructed, Longmire can't use sniper rifle or Relay Intel until next turn. 2pp: one pp for her, one for another effected team member.

Communication array. D8
* SFX Request support. #
* SFX Request supply drop, all out of ammo or until repair flaws are refreshed. #
* SFX Request hop or extraction. #
* Flaw Communication relays are down. Communication array can't be used til repaired.
# Time to support, drop, extract, is equal to 8 subtract effect die number of rounds minimum 1.

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