tag:blogger.com,1999:blog-6657805200119182632.post3763089680216732876..comments2024-03-08T00:14:40.887-08:00Comments on Gaming Ronin's Ramblings: RIFTS ~Giving it a closer look~Gaming Roninhttp://www.blogger.com/profile/10253743423151982339noreply@blogger.comBlogger4125tag:blogger.com,1999:blog-6657805200119182632.post-20340027897159904532011-08-03T07:32:19.745-07:002011-08-03T07:32:19.745-07:00I totally agree. But that is up to its owner. I go...I totally agree. But that is up to its owner. I got an old '85 S10 blazer. Sure I could fix it up. For what I need it for (just getting to work and back) It works just fine. No matter how much other people feel it need to be worked on and fixed up, In the end I'm the owner. I see that same thing with RPGs. Until I create my own RPG I'm always playing in some one else's sand box. Sure I bring my own shovel and pail to play in it. But its not my sandbox.Gaming Roninhttps://www.blogger.com/profile/10253743423151982339noreply@blogger.comtag:blogger.com,1999:blog-6657805200119182632.post-53141176258414046822011-08-03T06:35:08.503-07:002011-08-03T06:35:08.503-07:00That is a good theory.
Of course, my theory is, i...That is a good theory.<br /><br />Of course, my theory is, if it's broken, we have the technology to fix it. Make it faster, stronger, and worth around $6 million. Okay, I'm probably reaching with that last bit...Marshall Smithhttps://www.blogger.com/profile/15647111558095583028noreply@blogger.comtag:blogger.com,1999:blog-6657805200119182632.post-6445691400553256082011-08-02T20:28:52.464-07:002011-08-02T20:28:52.464-07:00Not every game is every ones cup of tea. My theory...Not every game is every ones cup of tea. My theory is if you have fun playing it its a good game. If it is more aggravation than it is fun. Find a game that is fun to you. That is my theory.Gaming Roninhttps://www.blogger.com/profile/10253743423151982339noreply@blogger.comtag:blogger.com,1999:blog-6657805200119182632.post-26708209031928678792011-08-02T11:44:46.379-07:002011-08-02T11:44:46.379-07:00I will concede that there is an elegant system thr...I will concede that there is an elegant system threaded through the Palladium books. However, there are a lot of really terrible bits hanging off of it.<br /><br />How many attacks per round do you get? This is a perennial question, with multiple official answers.<br /><br />Attributes are all but pointless.<br /><br />Skills are overly complicated and terribly inconsistent. Like many parts of the Palladium system, though, all they really need is a strong editor to even them out.<br /><br />While I do love the magic <i>system</i>, I hate most of the spells. Most especially in Rifts where it is painfully obvious that they cut and pasted the spells from Fantasy and BtS with almost no adjustment. There are a couple examples of spells that do exactly the same thing having different levels or PPE costs.<br /><br />You see the trivial growth from leveling up as a good thing. I, personally, don't. Unless you are a mage, leveling up is more trouble than it's worth.<br /><br />Personally, I would love to see a serious game designer with some experience with modern systems overhaul the whole thing. There are several good things about the system. I like the early attempt at a universal system. I like that your character is nearly entirely defined by your class. I do think that the combat system has some real strengths and some good flow.<br /><br />I just don't find it worth all the effort I have to go through to find the diamonds in the dirt.Marshall Smithhttps://www.blogger.com/profile/15647111558095583028noreply@blogger.com